ATK +5%
Cooldown -2
ATK +10%
Effect count +1
Charges for 9 sec and dashes towards an enemy to attack. Also, grants DEF UP for 2 turns on all allies. The attack deals a greater damage when Head Rush has higher HP.
Stomps to inflict damage on all enemies and casts ATK DOWN for 1 turn.
Shouts to inflict damage proportional to Head Rush's max HP on all enemies and additionally decreases endurance.
Grants SHIELD on the ally with the lowest HP for 1 turn, when Head Rush is attacked while HP is 75% or higher.
Grants SHIELD on the ally with the lowest HP for 1 turn, when Head Rush is attacked while HP is 60% or higher.
Grants EXPLODE Immunity to all allies for 15 turns.